Europeana Webinar – Playing with culture: games as heritage, from preservation to reuse
Video games are an engaging way to interact with cultural heritage – entertaining a captive audience with historical periods, facts and with tangible and intangible culture. In this webinar we will explore the video game as a cultural artefact in its own right.
This webinar is organised by Europeana Foundation in association with EFGAMP (European Federation of Game Archives, Museums and Preservation Projects)
Video games can also be seen as cultural artefacts which require careful preservation, that can be reused in their own right, and whose gameplay is in itself a form of intangible heritage. In this webinar we will explore the video game as a cultural artefact – diving into preservation, archiving, and reuse case studies with speakers from EFGAMP network, before discovering some of the ways that video games can be used to disseminate digital cultural heritage material with other speakers. This will be followed by a panel discussion with the speakers.
Confirmed speakers are:
- Andreas Lange, European Federation of Game Archives, Museums and Preservation Projects
- Winfried Bergmeyer, International Computer Game Collection
- Wytze Koppelman, Netherlands Institute for Sound and Vision
- Gabriele Aroni, Manchester University
- Lucia Gambardella, Studio Macaco
- Hosted by Fiona Mowat, Europeana Foundation
Registration: https://pretix.eu/Europeana-Foundation/Playing-with-culture/
![Playing with culture: games as heritage, from preservation to reuse [Nov 26, online, @14:00 CET]](https://dariah.ie/wordpress/wp-content/uploads/2025/08/cropped-cropped-Picture-1-scaled-1.png)
