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Funeral for Ashes: Combining Art, Ecology, and Immersive Technology [Nov 18, Online and in person, @12pm]. University of Galway Centre for Creative Technologies.

Galway

Funeral for Ashes: Combining Art, Ecology, and Immersive Technology [Nov 18, Online and in person, @12pm]. University of Galway Centre for Creative Technologies.

14th November 2025 by Joan Murphy

Funeral for Ashes: Combining Art, Ecology, and Immersive Technology

Date & Time: 12pm, Tuesday 18th November

Location: Studio 3, O’Donoghue Centre for Drama, Theatre & Performance, University of Galway

Join artists Conor Maloney and John Conneely for an in-depth masterclass on Funeral for Ashes, an immersive installation honouring Ireland’s endangered ash woodlands. Blending TouchDesigner, Bitwig Studio, LiDAR, and photogrammetry, the work transforms ecological data and human movement into a living, responsive environment of sound and light.


In this session, the artists will unpack the creative and technical process behind the piece — from 3D scanning native trees to synchronising generative audio and real-time visuals — and discuss how digital art can serve as both ritual and environmental reflection.

Register to Attend: https://ti.to/creative-tech/masterclass-funeral-for-ashes

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Posted in: Digital Arts Practice, Environmental DH, Galway, Visual Arts, workshops Tagged: Creative Technologies, Digital Arts Practice, Ecology, Environmental Data, Immersive Technologies

Generating Futures: Using AI to Imagine Sustainable Places [Nov 11-14, in person, Galway]

5th November 2025 by Joan Murphy

Generating Futures: Using AI to Imagine Sustainable Places

Dates: 11th – 14th November, 2025

Location: Studio 3, O’Donoghue Centre for Drama, Theatre & Performance, University of Galway

Can Generative AI help us imagine a more sustainable world? Generating Futures brings together communities, artists, geographers and climate scientists to co-create visions of a sustainable future using the power of AI. Funded by Research Ireland as part of the Science Week 2025 programme, this series of interactive workshops are facilitated by PhD researchers based at the Centre for Creative Technologies.

Workshops:


Reimagining Nuns Island: A Speculative Design Walk

Collect Your Own Small & Local Dataset

Envisioning Future Placemaking through AI Visualisation Technologies

Brain Computer Interfaces and imagination – When Science and Art Meet

Full details and links to registration are available via: https://universityofgalway.ie/creative-tech/collaboration/science-week-2025/

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Posted in: AI, Environmental DH, Events, Galway, workshops Tagged: AI, Creative Technologies, Galway, sustainability

Expanding Realities: XR at the Intersection of Hidden Histories, Biosciences, and Creative Technologies [Online and in person, Nov 4th, 12pm]. University of Galway Centre for Creative Technologies.

30th October 2025 by Joan Murphy

Expanding Realities: XR at the Intersection of Hidden Histories, Biosciences, and Creative Technologies

This masterclass with visiting Fulbright Specialist, Thomas Tucker of Virginia Tech, explores how Extended Reality (XR), including virtual, augmented, and mixed reality, has become a transformative tool across disciplines. Drawing from his own creative practice and collaborative research, he will present case studies that demonstrate how XR bridges cultural heritage, bioscience and veterinary research, and interactive art.

The session will combine project documentation, live examples, and conceptual framing to illustrate how XR operates as both a research methodology and a medium for storytelling. Attendees will gain insight into how immersive technologies are reshaping education, cultural preservation, scientific research, and artistic innovation.

Highlights

Creative Installations: Immersive XR artworks, including Drosera Obscura and Sound Arcade, which integrate animatronics, sound design, and sensory elements. These projects showcase how XR can provoke ecological awareness and emotional reflection while pushing the boundaries of interdisciplinary collaboration.

Historic Reconstructions: XR as a means of digitally repatriating artifacts and reconstructing lived environments, from WWI trenches and Civil War battlefields to overlooked rural landscapes. These projects illustrate how immersive experiences can expand access to cultural memory and hidden histories.

Bioscience and Veterinary Simulations: XR applications in veterinary training, animal care, and biological research—such as simulations of bat flight and sonar perception in China—highlight how immersive environments can serve both scientific understanding and empathy building for professionals and students.

————–

Registration: https://ti.to/creative-tech/masterclass-thomas-tucker

This masterclass is part of a series run by the Centre for Creative Technologies at University of Galway. 

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Posted in: AR, Creative Technologies, Cultural Heritage, Digital Arts Practice, Events, Galway, Visual Arts, VR, workshops, XR Tagged: Events

News & Upcoming Events

  • iFrame Project – workshop exploring research data management [Dec 5, in person, HEAnet Dublin]
  • Submission deadline for Digital Humanities 2026 extended to Dec 15, 2025
  • Playing with culture: games as heritage, from preservation to reuse [Nov 26, online, @14:00 CET]
  • Funeral for Ashes: Combining Art, Ecology, and Immersive Technology [Nov 18, Online and in person, @12pm]. University of Galway Centre for Creative Technologies.
  • The Case for Computational Environmental Humanities [Nov 17, online, @17:00 CET]

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    DARIAH-IE @dariahie.bsky.social 1 day

    💶 Bursary Deadline 💶
    A reminder that the Sonraí microcredential 'Introduction to Data Stewardship' deadline for bursary applications is Friday the 12th of December at 5pm.
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    DARIAH-IE @dariahie.bsky.social 4 days

    iFrame Project - workshop exploring research data management [Dec 5, in person, HEAnet Dublin]

    https://dariah.ie/wordpress/2025/12/iframe-project-workshop-exploring-research-data-management-dec-5-in-person-heanet-dublin/

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