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Immersive Storytelling in 360° [Feb 12, online & in person, @12:00 GMT]

VR

Immersive Storytelling in 360° [Feb 12, online & in person, @12:00 GMT]

29th January 2026 by Joan Murphy

Immersive Storytelling in 360°

Date & Time: 12pm, Wednesday 4th February

Location: Studio 3, O’Donoghue Centre for Drama, Theatre & Performance, University of Galway

This 2 hour workshop will explore 360° storytelling processes. Drawing on the artist’s experiences with making 360° pieces in multiple languages and within different contexts, James will share what he has learned while referencing his work along with other international artists making work in this realm. No experience needed, this workshop is for anyone interested in telling stories, and how you might go about it in the digital space – touching on narrative structure, plot, character and the use of text and audio.

James Riordan is Artistic Director of Brú Theatre. His work in the digital space includes Ar Ais Arís (2020) – a merging of Irish language literature on immigration and VR, which recently toured to the US and Canada. In 2024 he directed No Tempo por Agua, A 360° VR piece for Portuguese company Teatro Do Silencio which premiered in Lisbon. Ologon, a 360° musical experience shot throughout Mayo premiered in 2021. 

He was Digital Artist in Residence with University of Galway’s Centre for Creative Technologies in 2024 and has presented his work and facilitated VR workshops for multiple companies including Prime Cut (Belfast) and Central School of Drama (London) and Galway International Arts Festival.

Registration:

In person: https://ti.to/creative-tech/masterclass-james-riordan

Zoom: https://universityofgalway-ie.zoom.us/webinar/register/WN_ddeqz_QWR12QOhQ-sX4gJA#/registration


Upcoming Workshops:

Aisling Phelan – Tuesday, 10 Februaury

Liing Heaney  – Tuesday, 17 February

Róisín Berg – Tuesday, 24 February

Tara Jaye Burke – Tuesday, 3rd March

Claire Healy  – Tuesday 24th March

Jane Cassidy – Tuesday 31th March

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Posted in: Creative Technologies, Galway, VR, Workshops Tagged: Events

Expanding Realities: XR at the Intersection of Hidden Histories, Biosciences, and Creative Technologies [Online and in person, Nov 4th, 12pm]. University of Galway Centre for Creative Technologies.

30th October 2025 by Joan Murphy

Expanding Realities: XR at the Intersection of Hidden Histories, Biosciences, and Creative Technologies

This masterclass with visiting Fulbright Specialist, Thomas Tucker of Virginia Tech, explores how Extended Reality (XR), including virtual, augmented, and mixed reality, has become a transformative tool across disciplines. Drawing from his own creative practice and collaborative research, he will present case studies that demonstrate how XR bridges cultural heritage, bioscience and veterinary research, and interactive art.

The session will combine project documentation, live examples, and conceptual framing to illustrate how XR operates as both a research methodology and a medium for storytelling. Attendees will gain insight into how immersive technologies are reshaping education, cultural preservation, scientific research, and artistic innovation.

Highlights

Creative Installations: Immersive XR artworks, including Drosera Obscura and Sound Arcade, which integrate animatronics, sound design, and sensory elements. These projects showcase how XR can provoke ecological awareness and emotional reflection while pushing the boundaries of interdisciplinary collaboration.

Historic Reconstructions: XR as a means of digitally repatriating artifacts and reconstructing lived environments, from WWI trenches and Civil War battlefields to overlooked rural landscapes. These projects illustrate how immersive experiences can expand access to cultural memory and hidden histories.

Bioscience and Veterinary Simulations: XR applications in veterinary training, animal care, and biological research—such as simulations of bat flight and sonar perception in China—highlight how immersive environments can serve both scientific understanding and empathy building for professionals and students.

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Registration: https://ti.to/creative-tech/masterclass-thomas-tucker

This masterclass is part of a series run by the Centre for Creative Technologies at University of Galway. 

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Posted in: AR, Creative Technologies, Cultural Heritage, Digital Arts Practice, Events, Galway, Visual Arts, VR, Workshops, XR Tagged: Events

News & Upcoming Events

  • Music and Digital Humanities [Mondays @ 16:00 CEST]
  • Web Archiving with DRI [April 15 @ 11am, online]
  • An Interactive Tool for Interpretable Semantic Change Analysis via Definition-Aligned Embedding Spaces [April 13 @17:00 BST, online]
  • DARIAH Annual Event – Draft Programme [Announcement]
  • Bursary Announcement – UK-IE Digital Humanities Association [Deadline 13 April]
  • 3rd Symposium on Digital Art in Ireland [April 22, in person, UCC] Registration Open
  • DARIAH Digital Arts and Humanities Training and Summer School Small Grants 2026 [Call closes April 16]
  • Europeana Café – AI at the intersection of research and cultural heritage [Mar 25 @ 13:00 CET, online]

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