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Digital Changelings: 3D Scanning Nature [Feb 17 @ 12:00 GMT in person (Galway) and online]

Digital Humanities

Digital Changelings: 3D Scanning Nature [Feb 17 @ 12:00 GMT in person (Galway) and online]

12th February 2026 by Joan Murphy

Digital Changelings: 3D Scanning Nature

Date & Time: 12pm, Tuesday 17th February

Location: Studio 3, O’Donoghue Centre for Drama, Theatre & Performance, University of Galway

Registration

In person: https://ti.to/creative-tech/masterclass-liing-heaney

Zoom: https://universityofgalway-ie.zoom.us/webinar/register/WN_jbqJZag_T0CrOoJBH1CAFA#/registration

Centre for Creative Technologies, University of Galway, Masterclass Series

In this session, multidisciplinary artist 1iing heaney will talk about the use of 3D scanning in her practice, and how it has informed her thinking on digital and ecological life. She will discuss the technical and creative application of the medium as she has implemented it across installation, sculpture, and video.

Speaker Bio
1iing heaney is a multidisciplinary artist based in Leixlip, Co. Kildare exploring the complex entanglements of the anthropocene, particularly between technology and ecology. She is currently a Masters by Research candidate in IADT, funded by scholarship from TU Rise Elevate. Working across diverse mediums such as 3D print, Extended Reality, stone, CGI, steel, and screen, her work is presented as immersive, sculptural, and screened experiences.


Upcoming:

Róisín Berg – Tuesday, 24 February

Tara Jaye Burke – Tuesday, 3rd March

Claire Healy  – Tuesday 24th March

Jane Cassidy – Tuesday 31th March

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Posted in: Creative Practice, Creative Technologies, Ecology, Events, Visual Arts, Webinar Tagged: 3D, Creative Arts, Creative Technologies, Digital Humanities, University of Galway

EADH 2026 Proposals deadline extended to Feb 27

6th February 2026 by Joan Murphy

EADH Proposals deadline extended to Feb 27

The deadline for the European Association for Digital Humanities 2026 conference has been extended to 27 February 2026!

The conference will take place from 15 to 19 September 2026 at the Jagiellonian University in Kraków (Poland), and is co-organized by the Jagiellonian Centre of Digital Humanities, the Institute of Polish Language of the Polish Academy of Sciences, and the University of Wrocław.

Under the theme “Linking Europe: Digital Humanities Without Borders”, the event invites the international Digital Humanities community to reflect on technological transformations, including artificial intelligence, multilingual infrastructures, sustainability, and responsible data governance.

Submissions are open for posters, short papers, long papers, and workshops. The thematic areas include: data and methods, AI and ethics, infrastructure and open science, cultural heritage and diversity, communities and futures of DH. All conference venues are fully accessible, and online participation is available for presenters.

The new deadline for all types of submissions is 23:59 AoE on Friday, 27 February 2026.

You can find the full Call for Papers as well as other information here: https://eadh2026.confer.uj.edu.pl/cfp

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Posted in: Call for Papers, Conferences, Digital Humanities Tagged: Digital Humanities, EADH

Digital Humanities at Oxford Summer School [Bursary Applications Open]

30th January 2026 by Joan Murphy

Digital Humanities at Oxford Summer School [Bursary Closing Date Feb 9th]

From 24-28 August at the University of Oxford, practitioners, students and academic researchers will come together to explore digital humanities together through a range of courses covering DH tools, techniques and research methods. 

With options for all levels, led by experts who are innovating in the digital humanities, DHOxSS is a unique opportunity to enhance your skills and grow your network professionally in a supportive environment.

In 2026 there are four in-person strands and two online strands on offer, as well as a virtual learning environment and two keynote talks which will be made available to all participants.

Available bursaries
Bursaries for online and in-person attendance are available for students, early career researchers and people currently working in a gallery, library, archive or museum. Specific bursaries are also available for Digital Humanities researchers who use historical primary sources in history, literature or the social sciences, studying at either DPhil/PhD or MPhil level in a range of global regions. All bursaries cover the registration fee for the Summer School. Some may also cover accommodation and offer a contribution towards travel – you will be notified of the full details if you are successful.

How to apply 

https://app.onlinesurveys.jisc.ac.uk/s/oxford/digital-humanities-at-oxford-summer-school-2026-bursary-applica
Bursary applications close on Monday 9 February at noon (GMT).

Summer School information sessions
If you have questions about the Summer School, why not join us for an information session in March? We will run two sessions to cater for different time zones – sign up here.

Session 1: Monday 23 March, 5pm (GMT)
Session 2: Wednesday 25 March, 8am (GMT)


Available workshop strands

Online:
•    
An Introduction to Humanities Data
•    Using AI Tools and Technologies in Research Libraries

In person: 
•    An Introduction to Digital Humanities
•    Applied Data Analysis 
•    From Text to Tech
•    An Introduction to TEI 

Further detail on the programme.

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Posted in: Awards, Digital Humanities Tagged: Bursaries, Digital Humanities, Summer Schools

Authority, Hierarchies and Games: An overview of multilingual language practices in Final Fantasy, Minecraft and PUBG in Twitch and live gaming scenarios [Jan 19, online, @17:15 UTC+1]

13th January 2026 by Joan Murphy

Authority, Hierarchies and Games. An overview of multilingual language practices in Final Fantasy, Minecraft and PUBG in Twitch and live gaming scenarios

We are pleased to invite you to the next talk in the lecture series Digital Humanities in Focus, organized by RosDH, the Digital Humanities Working Group at the University of Rostock.

On Monday, January 19, 2026 at 17:15 (UTC+1), Laura Vawter, PhD Candidate at the Institute of English and American Studies (Rostock), will give a talk titled:

“Authority, Hierarchies and Games. An overview of multilingual language practices in Final Fantasy, Minecraft and PUBG in Twitch and live gaming scenarios”

Abstract:

Cultural and linguistic analysis of language in digital environments and gaming scenarios is a global and interdisciplinary field that encompasses linguistics, digitalization, education, and computer science. Digital Humanities (DH) too is an interdisciplinary field that explores the relationship between philosophy, cultural studies, social sciences, and digitalization.

The exploration of digital games not only has profound implications for the transformational nature of these intersecting fields but is key to unlocking a digital culture that is central to the lives of current, younger, and future generations. Just as language is how we, as individuals, create meaning, games and participation in gaming culture are how individuals create meaning in the digital world.
This lecture discusses linguistic patterns in gaming scenarios, how players establish and shape hierarchies within gaming communities using gaming language, and its implications for future research in DH.

The event will take place online. Access to the Zoom link and further information can be found here.

Everyone interested is welcome to attend. We look forward to seeing you there!

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Posted in: Events, Webinar Tagged: Digital Humanities, Gaming, Languages, Multilingual

Measuring Narrative Space: A Computational Study of German and English Prose Fiction [Jan 13, online, 10-12 CET]

12th January 2026 by Joan Murphy

Measuring Narrative Space: A Computational Study of German and English Prose Fiction [Jan 13, online, 10-12 CET]

The lecture is public and can be attended only via zoom. The talk will not be recorded.

Dr. Katrin Rohrbacher (Nürnberg/Erlangen):

Measuring Narrative Space: A Computational Study of German and English Prose Fiction

In this talk, I will present ongoing work on measuring the notion of narrative space using machine learning methods, specifically by fine-tuning BERT-based classification models and applying them to a large collection of German and English historical prose fiction, including both canonical works and non-fiction. Moving from theorization and conceptualization to dataset creation, modeling, analysis, and interpretation, I will outline the steps involved in conducting a computational study of this kind. We will examine results that show how the concepts of “setting” and “lived space” have been used in fiction over time and discuss their implications for “experientiality” and embodiment more broadly, including cross-linguistic perspectives between German and English. The talk also introduces a methodological model for iterative, interpretive “computational reading” that bridges qualitative and quantitative approaches.

When: January 13, 2026, 10-12 hs

Where:  Zoom 

Zoom link:  https://uni-bielefeld.zoom-x.de/j/67280092106?pwd=Zlzqqy980r2N7I1wTktAbbV33tCBaj.1

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Posted in: Events, Literature, Uncategorised, Webinar Tagged: Computational Analysis, Digital Humanities, German, Prose
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News & Upcoming Events

  • Mastering metadata for digital preservation workshop [28 Aug, Online]
  • IMA Shared Island GLAM Programme [Call open]
  • RLUK27 Conference, Belfast, 10-12 March 2027 [CfP Open]
  • Northern European Mobility Opportunity for Artists/Arts Practitioners [Call closes 18th August]
  • Linked Pasts (LOD) 23-25 Nov [CfP closes 13th Sept]
  • Artistic Research and the Lingering Gaze of Thought [SAR2026 Keynote Published]
  • Research Fellows (x2) [Mica lab, UK]
  • Digital History Autumn School 2026, Germany [Bursaries Call closes Aug 2]

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